> Forest of True Sight > Questions & Answers Reload this Page Does this work/ever been tried?
Reply
Old Sep 08, 2009, 10:23 PM // 22:23   #1
Pre-Searing Cadet
 
Join Date: Jun 2006
Guild: None
Profession: Mo/Me
Advertisement

Disable Ads
Default Does this work/ever been tried?

In HA, suicide before game start to get summons out, if whole team can suicide+summon you can for example have 8 flesh golems at start. with death pentaly though (-10/8 from zaishen).

Would this or some variant work?
Molochh is offline   Reply With Quote
Old Sep 08, 2009, 10:28 PM // 22:28   #2
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

It might have been tried before.
zelgadissan is offline   Reply With Quote
Old Sep 08, 2009, 10:48 PM // 22:48   #3
Pre-Searing Cadet
 
Join Date: Jun 2006
Guild: None
Profession: Mo/Me
Default

wow, this is rly cool
Molochh is offline   Reply With Quote
Old Sep 08, 2009, 11:28 PM // 23:28   #4
Frost Gate Guardian
 
Join Date: Mar 2009
Location: Florida
Guild: [Play]
Profession: D/
Default

Golemway was epic.
Zzes Tyan is offline   Reply With Quote
Old Sep 09, 2009, 12:03 AM // 00:03   #5
Desert Nomad
 
Songbringer's Avatar
 
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
Default

Ok, so read that whole post and I don't get it. You had 3 flesh golems...how is that so hard to defend against seems to me you could spike them out pretty easily. The little equation he has says flesh golem x 22= win but how are they getting 22 golems...
Songbringer is offline   Reply With Quote
Old Sep 09, 2009, 12:10 AM // 00:10   #6
Academy Page
 
Join Date: Jun 2009
Profession: Mo/A
Default

Quote:
Originally Posted by Songbringer View Post
Ok, so read that whole post and I don't get it. You had 3 flesh golems...how is that so hard to defend against seems to me you could spike them out pretty easily. The little equation he has says flesh golem x 22= win but how are they getting 22 golems...
Long ago, veretas gaze allowed you to bypass the limits set on controlling minions.
The Cake Archer is offline   Reply With Quote
Old Sep 09, 2009, 12:41 AM // 00:41   #7
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

Basically, you summon a Fleshy then die so it becomes uncontrolled. Then you can have another one when you get revived, then repeat the process. During the process you have a N/Mo spamming Heal Area to keep everybody alive, including the Fleshies, and he always has energy thanks to the constant deaths. During this process the ele grabs them all up with Verata's Gaze, then once you have enough your necros spam Blood of the Master to keep them alive.

I never played against it, but that's how I understand it between both hearing discussions about it and reading the post.

Last edited by zelgadissan; Sep 09, 2009 at 12:45 AM // 00:45..
zelgadissan is offline   Reply With Quote
Old Sep 09, 2009, 12:52 AM // 00:52   #8
Desert Nomad
 
Songbringer's Avatar
 
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
Default

Ah, never knew about that bug...makes sense now.
Songbringer is offline   Reply With Quote
Old Sep 09, 2009, 01:41 AM // 01:41   #9
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

i envy that guild..<3 lol
majikmajikmajik is offline   Reply With Quote
Old Sep 09, 2009, 02:29 AM // 02:29   #10
Ascalonian Squire
 
Join Date: Jun 2009
Profession: D/
Default

i think a similar tactic was very dominant back in the first couple months after prophecies release.. saccers were used to make a minion factory before the game started (flesh golems werent an option back then), and i think there was no limit on the amount of minions one player could control?? i remember one particular MM always holding halls..
Celtus is offline   Reply With Quote
Old Sep 09, 2009, 08:55 AM // 08:55   #11
Lion's Arch Merchant
 
Join Date: Apr 2009
Default

ive played golemway where a dude sacs himself to 60dp and is a bip necro while his teammates get flesh golems up.

the build was pretty sexy, 5 or so flesh golems hitting for 60's to random people which created nice pressure, then we spiked often and demolished teams. its quite gimmicky however
i farm baddies is offline   Reply With Quote
Old Sep 09, 2009, 09:52 AM // 09:52   #12
Academy Page
 
Join Date: Aug 2009
Default

Pretty sure I've seen flesh golems (At 17 death magic) hit for up to 150 or 160 even...
Borat_Best_Player is offline   Reply With Quote
Old Sep 09, 2009, 11:10 AM // 11:10   #13
Wilds Pathfinder
 
Join Date: Sep 2005
Profession: Mo/E
Default

Quote:
Originally Posted by Celtus View Post
i think a similar tactic was very dominant back in the first couple months after prophecies release.. saccers were used to make a minion factory before the game started (flesh golems werent an option back then), and i think there was no limit on the amount of minions one player could control?? i remember one particular MM always holding halls..
Yeah, early on there was no limit on the number of minions you could have so the MM's were a tad too powerful sometimes
Tijger is offline   Reply With Quote
Old Sep 09, 2009, 11:41 AM // 11:41   #14
Academy Page
 
Join Date: Apr 2009
Profession: A/
Default

isn't there build in HA right now called minion-way( or possible lich-way)? i can't seem to find it anywhere...but yeah its the same concept. you can get a good number of minions out before the match starts usually. uses aura of the lich i believe+the norm health sacs
Muwhahahahahaha Ha is offline   Reply With Quote
Old Sep 09, 2009, 12:41 PM // 12:41   #15
Krytan Explorer
 
Join Date: Jan 2006
Guild: [GoE]
Profession: R/
Default

Sounds like the minion factory from past times.

Past being, prophecies pre-SF where necromancers didnt have a limit on minions yet. People had up to 50 minions in a team at the moment of the game start depending on the saccers skills/hp, fast-cast resmers and summoners.


Might still work nowadays, but more gimmick-like just like going thumpers or iway for giggles and some old school fun.

Last edited by xanarot; Sep 09, 2009 at 12:45 PM // 12:45..
xanarot is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 09:41 AM // 09:41.